Destiny v0.6.18
Game
We added a new feature: Scheduled happy hours. From now on, happy hours are not random anymore, but rather every 16 hours a happy hour starts automatically. This will make sure happy hours is fairly distributed between different time zones. You can see the time left until next happy hour by using the /hh command. Random happy hours may still occur in special occasions, though.
The command /npc now tells you what skin you've selected.
The /arrow command now uses the same color numbers as the /sectionid command.
Fixed the adjectives in banners. Some adjectives were wrong, for example "player has found a A New Friend".
Bugfixes
Fixed an issue with the daily quest generator where the system sometimes picked battle training as daily.
A bug has been fixed where certain mag colors weren’t able to be randomly picked. This affects mags received from crates and found in mines.
Quests
A new quest has been added to the game.
We’re proud to present the biggest quest ever added to Destiny PSOBB: THE ETERNAL AGE! by @Orgodemirk
The quest features randomly generated runs and boss fights, and ends in an epic final showdown in Seabed and Olga Flow.
This new adventure is loaded with secrets, shortcuts, puzzles and a unique challenge for the bravest of hunters. We will reveal some of the things in the quest in about a week from now, so stay tuned, but for now, it’s up to the champions of Destiny to unravel its mysteries.
The brand new quest can be found under Episode 2 / Destiny at the quest counter.
The following quests are no longer eligible to be daily quest:
Harmony of Despair 2
Today’s Rate
Beyond the Veil
The East Tower
The West Tower
The Phantastic Bazaar (lol)
The following quests have been updated/fixed:
Forest Offensive (Episode 1): Fixed crash when anyone other than red slot player attempted to receive rewards. Everyone can now properly get a reward from the machine.
Max Attack S (Episode 2): Increased time after stage completion.
Strange Sighting (Episode 1): Fixed issue with bank not being usable. Removed fixed camera angle.
Endless Nightmare 4 (Episode 1): Changed a door that required 2 people to open. Now the quest should be doable solo.
Path to Salvation (Episode 1): Changed it so everyone has to talk to quest giver to obtain meseta reward. Previously, when one player talked to the quest giver, it popped up a message for all players which could be annoying while tekking/banking.
World of Illusion (Episode 2): Removed DFP and EVP mats. Changed the code to allow receiving mats even if you're 30/30 as long as you could hold more of the randomly chosen material.
Random Attack Xrd Stage (Episode 2): Fixed issues with players getting stuck in Mountain area.
Random Attack Xrd Stage (Episode 1): Fixed a small issue with it not clearing the correct area from the mainwarp.
Items
The following items now have descriptions:
Armageddon
Boondock Saints
Celestial Fusion
Combustion Cannon
Death Cannon
Death Reaper
Dragon Sword
Exterminator
Frostbite
Glide Divine S
Glide Divine X
Grave Digger
Hell Striker
Judgement Blade
Kitetsu
Mitsunari
Oblivion
Planet Eater
Soul Biter
Sword of Despair
Tiger’s Fang & Dragon’s Claw
Tormentor
Twin Pallasch
Taste of Affection
Passion Haze
Claw of Elements
A new item has been added to the game: Soul Devourer!
Take a look in the summer event 2019 topic or in the database for more information on this weapon.
Changes are live. Huge thanks to our amazing staff team for making this all possible.