Avoiding Olga Flow form 2 early Divine Punishment
When starting the form 2, Olga is on stand-by during a couple of seconds then starts to look on his left and right... Damage him after the beginning of this animation to avoid an early Divine Punishment attack.
Dealing with Transfer attack from Olga Flow form 2
When Olga turns orange, the only way to damage him is to use a stated weapon with the right attribute, it's randomly chosen between Native, A.Beast, Machine or Dark (or find out the right element with techs). Using wrong attribute/element will hurt the player transformed into Heathcliff Flowen.
Shambertin / Kondrieu / Saint-Milion phase 2 guide
After preferably defeating a red spinner (yellow/green = little time of vulnerability, orange = longer, red = even longer) on phase 1 to break the first 4 tail jewels, you will have to do 4 more. When you multi hit the 4 jewels simultaneously during phase 2, three of them will explode so after the boss runs away towards the center area, you will be able to break the last one.
Since you avoid multiple back and forth fights across the map for each jewels, this is the fastest way to defeat him, so prefer Estlla Photon Blast, multi targets weapons or techs.
Zalure S-Rank Launcher vertical range
With this specific infinite vertical range you can Zalure (lv. 21) enemies above you.
Here are a few examples:
- Olga Flow after his introduction cinematic
- Gal Gryphon when he flies above the players in the beginning of the fight
- Dark Falz form 3 in his landing animation (after Grants)
- Da Ra Lie when he is (or jumps) above the platform
etc
Hitting Gal Gryphon during Thunderbolt with infinite vertical height attacks
Take advantage of the infinite vertical height feature of Dark Meteor and Rathalos Greatsword specials to deal damages to Gal Gryphon while he is up in the sky shooting thunderbolts.