Magictrick 1250 Posted July 21, 2019 Destiny v0.6.18 Game We added a new feature: Scheduled happy hours. From now on, happy hours are not random anymore, but rather every 16 hours a happy hour starts automatically. This will make sure happy hours is fairly distributed between different time zones. You can see the time left until next happy hour by using the /hh command. Random happy hours may still occur in special occasions, though. The command /npc now tells you what skin you've selected. The /arrow command now uses the same color numbers as the /sectionid command. Fixed the adjectives in banners. Some adjectives were wrong, for example "player has found a A New Friend". Bugfixes Fixed an issue with the daily quest generator where the system sometimes picked battle training as daily. A bug has been fixed where certain mag colors weren’t able to be randomly picked. This affects mags received from crates and found in mines. Quests A new quest has been added to the game. We’re proud to present the biggest quest ever added to Destiny PSOBB:THE ETERNAL AGE! by @Orgodemirk The quest features randomly generated runs and boss fights, and ends in an epic final showdown in Seabed and Olga Flow. This new adventure is loaded with secrets, shortcuts, puzzles and a unique challenge for the bravest of hunters. We will reveal some of the things in the quest in about a week from now, so stay tuned, but for now, it’s up to the champions of Destiny to unravel its mysteries. The brand new quest can be found under Episode 2 / Destiny at the quest counter. The following quests are no longer eligible to be daily quest: Harmony of Despair 2 Today’s Rate Beyond the Veil The East Tower The West Tower The Phantastic Bazaar (lol) The following quests have been updated/fixed: Forest Offensive (Episode 1): Fixed crash when anyone other than red slot player attempted to receive rewards. Everyone can now properly get a reward from the machine. Max Attack S (Episode 2): Increased time after stage completion. Strange Sighting (Episode 1): Fixed issue with bank not being usable. Removed fixed camera angle. Endless Nightmare 4 (Episode 1): Changed a door that required 2 people to open. Now the quest should be doable solo. Path to Salvation (Episode 1): Changed it so everyone has to talk to quest giver to obtain meseta reward. Previously, when one player talked to the quest giver, it popped up a message for all players which could be annoying while tekking/banking. World of Illusion (Episode 2): Removed DFP and EVP mats. Changed the code to allow receiving mats even if you're 30/30 as long as you could hold more of the randomly chosen material. Random Attack Xrd Stage (Episode 2): Fixed issues with players getting stuck in Mountain area. Random Attack Xrd Stage (Episode 1): Fixed a small issue with it not clearing the correct area from the mainwarp. Items The following items now have descriptions: Armageddon Boondock Saints Celestial Fusion Combustion Cannon Death Cannon Death Reaper Dragon Sword Exterminator Frostbite Glide Divine S Glide Divine X Grave Digger Hell Striker Judgement Blade Kitetsu Mitsunari Oblivion Planet Eater Soul Biter Sword of Despair Tiger’s Fang & Dragon’s Claw Tormentor Twin Pallasch Taste of Affection Passion Haze Claw of Elements A new item has been added to the game: Soul Devourer! Take a look in the summer event 2019 topic or in the database for more information on this weapon. Changes are live. Huge thanks to our amazing staff team for making this all possible. 11 Share this post Link to post Share on other sites
Magictrick 1250 Posted July 21, 2019 Hotfix #1: Fixed Soul Devourer Banner. Soul Devourer required ATP lowered from 1000 to 700. Hotfix #2: Fixed the bug related to the individual drops that caused the ship to crash. Interval between scheduled Happy Hours is lowered from 16 hours to 15:30 for a little more variation. 5 Share this post Link to post Share on other sites
JanenbaDMS 517 Posted July 21, 2019 4 hours ago, Magictrick said: The Phantastic Bazaar My hero <3 3 Share this post Link to post Share on other sites
Mystery 1052 Posted July 22, 2019 21 hours ago, Magictrick said: We added a new feature: Scheduled happy hours. From now on, happy hours are not random anymore, but rather every 16 hours a happy hour starts automatically. This will make sure happy hours is fairly distributed between different time zones. You can see the time left until next happy hour by using the /hh command. Random happy hours may still occur in special occasions, though. Since we have this now we like to see the community make a post when Happy Hours starts in the happy hours alert topic in forums so everyone knows HH is on.https://playpso.net/forums/topic/48-happy-hourxp-boost-alert/?page=25&tab=comments#comment-5399 Thanks 4 Share this post Link to post Share on other sites
Arashi 205 Posted July 24, 2019 Amazing cant wait to play The new quest. Thanks a lot for all that Work and time you did invest. Kudos 2 u 4 Share this post Link to post Share on other sites
Magictrick 1250 Posted July 28, 2019 Hotfix #2: Fixed the bug related to the individual drops that caused the ship to crash. Interval between scheduled Happy Hours is lowered from 16 hours to 15:30 for a little more variation. About The Eternal Age info post: This will be postponed a bit as we're making some tweaks to the quest. 6 Share this post Link to post Share on other sites