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  1. 3 likes
    Hi, this guide will show how tekking can increase and decrease photon efficiencies of (????? weapon's) or ?SPECIAL WEAPON?'s. Step 1 The text ?SPECIAL WEAPON? or ????? followed by a normal weapon class will be in light blue. ie. ????? Rod, ????? Saber, etc. Step 2 Once you have an unknown weapon, check in your item inventory to see if it has existing photon efficiencies. If your unknown weapon does not have any existing %'s then you CAN NOT increase or decrease anything. Once you find an unknown weapon with %'s in any area (positive or negative) proceed to the next step. Step 3 Take your weapon to the tekker. He is located in Pioneer 2 beside the 3 shops. Now here is how you can manipulate weapon %'s (to a certain degree). Weapon %'s can increase or decrease by 10, from it's untekked value. For the purposes of this guide, lets say the unknown weapon has 0% Native, 0% A.Beast, 15% Machine, 0% Dark, and 5% Hit. This can also be written (0/0/15/0/5) All possible outcomes for this weapon would be this: (0/0/5/0/-5) *Worst values at -10% (0/0/10/0/0) (0/0/15/0/5) *Original Values (0/0/20/0/10) (0/0/25/0/15) *Best Values at +10% If you don't like what values you get the first time tekking, then cancel and try again. It may take awhile to get the +10%, but it is possible for every weapon. That's really all you need to know. guide by dj_dan
  2. 2 likes
    Don't forget with non-rare weapons the weapon special can go up or down by one level as well. Groups of specials are: Heat Fire Flame Burning Shock Thunder Storm Tempest Ice Frost Freeze Blizzard Bind Hold Seize Arrest Panic Riot Havoc Chaos Draw Drain Fill Gush Dim Shadow Dark Hell Heart Mind Soul Geist Master's Lord's King's Devil's Demon's So a Dark Raygun could tekk up to Hell or down to Shadow, for example. This doesn't apply to Spirit, Charge, Zerk specials.
  3. 1 like
    TRADE LIST 1: COMBUSTION CANNON [0/0/40/40|0] 4dts 2: COMBUSTION CANNON [40/0/0/25|0] 3dts 3: DRAGON SWORD [0/0/40/0|0] 3dts 4: LAST SWAN [50/0/35/40|0] 1dts 5: ZU'S PUNISHMENT [0/0/25/30|0] 7dts 6: GLIDE DIVINE X [0/25/35/40|0] 3dts 7: STORMRENDER [40/0/0/25|0] 14dts 8: STORMRENDER [30/0/0/50|0] 15dts 9: STORMRENDER [0/0/40/0|0] 13dts 10: STORMRENDER [45/0/40/0|0] 14dts 11: CLAW OF ELEMENTS [0/40/55/0|0] 4dts 12: CLAW OF ELEMENTS [0/0/0/0|0] 3dts 13: GENESIS ARMOR [slots: 4 / def: 94 / evp: 21] 3dts 14: CATACLYSM SHIELD [def: 0 / evp: 0] 3dts 15: Immortal/Power 7dts 16: V503 10dts 17: V503 10dts 18: dark matter 20dts WANTS 1:Parasitic gene "Flow" 6:Dts/PDs/PTs 7:TWIN CYCLONE 9 : SKYFALL 11 : ETERNAL NIGHT 12: Dr. Robotnik's Plan B
  4. 1 like
    I remember having a similar one too, but from hell to shadow
  5. 1 like
    Its very rare but I had an occurance where the raygun got 2 level of special it started as shadow and after lots of tekking it became hell
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