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Muckbeast

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Muckbeast last won the day on March 30 2021

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  1. Right. I am looking to BUY a dark matter and an immortal/battle.
  2. Updated Friday, April 2nd, 2021!
  3. Invisible Sinows are driving me insane.

    Thanks. Unfortunately in CCA there is not any water on the ground I do not believe. Also, I always j/z them and don't see any debuff particles either. I was told to have enemies all the way down to the left, and shadows to the right. I also don't have LOW RES TEXTURE checked. I'll try your settings. Thanks!
  4. This triggers one of my biggest pet peeves in all video games: not being able to see wtf is going on. I don't play GRAPHICAL video games to be in the dark, or have invisible enemies you can't see (even worse when they block your ability to move, so you just randomly get "stuck"). This is even worse when it is mobs you are going to be killing thousands of. I have read there is a skin that makes them shady/smoky colored so at least you can see them somewhat. Does anyone know how/where I can get this skin? Are there better graphical settings for this that make them show up more? Right now they are driving me frickin INSANE. It is so absolutely miserable dealing with thousands of annoying invisible mobs that just ruin my ability to see what I am doing. Thanks!
  5. That's why I would dig it as a toggle.
  6. 1) Someone I just recruited to Destiny from reddit specifically asked me about a rare item drop sound. Apparently it is a standard feature elsewhere. I play with sound off most of the time, but I agree this would be a great feature. Having it in the Destiny Reader would be even better for me than in the game, b/c then I can keep my game sound muted and keep the rare alert sound ON via Destiny Reader. 2) OMG YES, YES, YES. The only stuff I truly care about as drops are: a) rares (duh) b) materials c) techs Everything else is trash. I almost wish there was a way to toggle off all orange/blue drops entirely, but that's far more extreme than just a DR filter.
  7. Thoughts on Orb of Illusions

    I typing a response and it started to get off topic so I stopped and will make a new thread about that instead. I think your analysis is sound and conclusions are apt. I'd never be able to tolerate this level of RNG. The problem with brutal RNG like this is not just that it might take on average 15-20 hours to get an item. The added soul crushing problem is that in your example, after 10 hours of grinding, you are literally no closer to getting one than you were 10 hours prior. Part of what makes pure RNG grinding so painful is that failure is absolute. It is not even slow progress toward your goal. I'm starting to venture back to my other idea so I'll stop.... TL;DR - I think any brutally rare grind is bad for the game, bad for community, and bad for overall enjoyment of the game. Most of us have played this game for many, many years. Clearly the gameplay loop itself is good enough to keep us coming back for more. Brutal soul crushing grinds is more likely to alienate people and drive them away. That is far worse. If people are having fun, they'll keep making new characters and gearing them up. NOT being able to get things to drop is the real problem, not people "running out of content."
  8. Primal Nexus Farming Guide

    Great guide! Woot. Thank you!
  9. Updated: WTB Three Seals
  10. Guide to the Destiny quests?

    Thank you!
  11. I've read the stat/max thread (https://playpso.net/forums/topic/44-max-stat-plans-and-improvised-calculator/ and also used the calculator here: http://psobb.epizy.com/maxstat.php Planning out mags, materials, and gear for a FOnewm, I broke it down into 2 options. Option 1: DOES IT ALL Gear includes: ADEPT + v802: MAG: 0/139/54/7 1) ATP capped (1 over) 2) ATA capped 3) 49 Mind mats needed. 4) 40 LUCK mats needed Remaining: 61 mats for dfp/evp Option 2: DOES IT ALL Gear includes: v802 (in case you want flexibility, not having to use adept all the time) MAG: 0/106/94/0 1) ATP capped 2) ATA capped 3) 61 Mind mats needed 4) 45 Luck mats needed Remaining: 44 mats for dfp/evp Option 3: NUKER! (more weapon dmg) Gear includes: ADEPT + v802: MAG: 90/0/54/56 DFP mats: 28 EVP mats: 30 ATP mats: 60 MST, DFP, EVP, ATA maxed. ATP -93 from max. Luck -90 from max. Option 4: NUKER! (not dependent upon using adept) Gear includes: v802: MAG: 45/0/94/61 DFP mats: 55 EVP mats: 35 ATP mats: 60 MST, DFP, EVP, ATA maxed. ATP -167 from max. Luck -90 from max. CONCLUSIONS/QUESTIONS: 1) OPTION 2 is the most flexible. You can use weapons, nuke, etc. You have given up a lot of DFP and EVP though. 2) OPTIONS 3 and 4 are pure nuke, best possible defense, while also allowing weapon specials via maxed ATA. Option 4 is more flexible since you don't have to use ADEPT. After going back and forth a million times, I think I am leaning towards OPTION 4. I have HUs and RAs to use weapons on. Thoughts on all this analysis?
  12. Weekend Mini Event

    WOO HOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  13. Guide to the Destiny quests?

    Is there any info on what the content is like in the Destiny quests? There are a lot of them and it would take a long time to try them all out just to find ones I'm interested in. Thanks
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