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Showing most liked content on 06/07/24 in Posts

  1. 2 likes
    In relation to these insane events here on the server (yes, there is no way to name it any other way and yes it is a compliment). My only regret is that I rarely participate, mostly because I don't have a team to go in search of event rewards, but that's not the only implication, sometimes the average time for event missions, due to the difficulty, exceeds 30 minutes, which It's just up to me to hunt for other possible items on the hunt alone and sell them to try to buy new ones. But that's my particularity, and I don't see it as a negative point, because when I can join a team, fun is guaranteed. But here ''Toward The Final Destination!'' I think they're past the point, I played it once and went to sleep very irritated hahahahah! But that's it, I hope they continue, create many events and items that we can get as much as we can. And one last request, could you bring 2nd Anniversary wins again, even if just for a weekend, at the beginning of the year, so we can fly in the new year? (Poetic no?) hahah hugs!
  2. 2 likes
    No offense taken. I do disagree though, I believe the reason less people played easter this year in comparison to say, valentines, is because there wasn't really anything new. D-Virus Baranz alone has been dealing 4k damage for years and the event was always well received. The reason it's 4k damage is because at 4k it's essentially a one hit kill, but can't reliably be used against them with confuse traps. But yes, instant death is by design. Anything less and mag invincibility can be abused by setting HP to a certain number. Not all our events feature monsters that one hit kill by the way, you have to realize easter is one of our hardest events (if not the hardest). As Vel said, these challenges are really less about gear (to a certain extent, you'll still need some essentials and a high level) and more about knowledge of spawns, knowledge of the game and reaction times. Freeze and confuse traps are free to get, and those are still some of the best ways to deal with these types of mobs. Combine that with a ranger with a grave digger (not hard to get either) and you got your team some good odds to kill them. Twin Cyclone for hunters is also a very good option. We also make sure with all our enemies that it's not essential to own 80 hit weapons to thrive, and that there's always at least one way to kill them. That said, obviously I can't guarantee you won't die a few times. And even the best players here still die every now and then from the buffed sinows. But that's okay. Like others said, no pain no gain Either way, it's alright if we have different opinions. I hope you enjoy your time here regardless. And like I said before, the upcoming content will be beneficial for everyone regardless of participation.
  3. 1 like
    Collaborative Weapon, Gear and Class Build Guide End of 2024 Revision Welcome to Collaborative Weapon, Gear and Class Build Guide End of 2020 Revision ! This guide's revision purpose is to help new and returning players, but also current playerbase as well to discover Destiny PSo BB present optimal, alternative and past gear strategies/possibilities. It focus in a later part on possible builds for the various classes available. It is based upon my personal experience with the game. I've been hooked in PSO around 2004 on Gamecube and since 2006 in different privates servers with hiatus between them. Destiny PSo BB is for me the best experience and most enjoyable you can get from every aspect of the Endgame. Let's proceed : First of all, this guide is non exaustive and can be corrected/completed by the community. Thanks to @Orgodemirk , @Piv , @Howitzer @Lipelis @VEL(JP) for their contribution This list is updated by @VEL(JP) If you are new to here, this tutorial would help you. All class mag/material guide by @thanx is here: https://discord.com/channels/363947585154580480/1288152360715161620/1288812177486118934 (you need to join Destiny Official Discord) Also an important point is that in this server : Weapons DO NOT Need a lot of Hit % to connect its special. From my personal observations around 270-300- to 330 total ATA is generally good enough to connect on most enemies, even less with Weapons which bypass manual evade proprieties. Please use the Database at https://playpso.net/database?type=1 For full descriptions and stats for each item within the game. You can also use Ctrl+F in your browser if you search a specific weapon This guide includes my personal comment and % choice that I think suits the weapons the best, About % choice : A.Beast % is rarely prioritized. because A Beast covers Caves a place rarely visited in Endgame aside from specific hunts, Merillia, Doldolm (weak to Hell), Astark and Slimes. There is also the fact that some people might prioritize this particular % for Bosses but In my opinion if your goal isn't time attack it shouldn't take that spot or your should aim for a set of the chosen weapon. Because its clearly not optimal its like using a % slot for 3 A.Beast boss which you don't require 99% of the time instead of Machine or Native enemies which you'll meet way more in quests. Hunter: Exclusive addition to the server: Ranger: Exclusive addition to the server: Force: a note about % usually Force support gear doesn't need to have % the only exception is machine because of Vol Opt 2 first form where you can stun lock him with Zonde Based Techs Exclusive addition to the server: If you are interested in and wanting to start Destiny PSOBB, check this out! https://playpso.net/forums/topic/40-play-pso-in-less-than-5-minutes-ゲームを開始するには/
  4. 1 like
    Truth , the fact edk can be reached as high as it is now , simplified the game even more . It was a lot harder to reach 88 edk to survive a del lilly in towers . I love this formula for event game play it in courage's team formation and thought .Not just , i push 1 combo enemy dead scenario. Maybe a agro table , like in world of warcraft how enemy go for damage dealer ? The de - sync is a pain for sure, the warps in challenge mode used to often cause this in episode 2 back in day.
  5. 1 like
    About Armors / Shields DFP/EVP and Units Destiny PSO BB removes the old fallback feature that made DFP/EVP quite irrelevant in Vanilla where you would even aim for the lowest your can get in some character to abuse the fallback feature. Its now part of History Because here ,Monsters surrounding you is situation you don't want unless you can trap or can/have enough DFP/EVP To tank it/evade/or being a force being able to JZ quick but nonetheless getting comboed by ennemies solo and surrounded is never optimal (the exception being Bulclaw when farming crates/photon tokens in event). So in Short Here DFP/EVP is relevant and on some class/build one of your goal may be to max it and also you may "build" your characters differently by the vast amount of various endgame armors PSo BB Destiny features. ARMORS/SHIELDS UNITS
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