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Showing most liked content on 06/06/24 in Posts

  1. 2 likes
    No offense taken. I do disagree though, I believe the reason less people played easter this year in comparison to say, valentines, is because there wasn't really anything new. D-Virus Baranz alone has been dealing 4k damage for years and the event was always well received. The reason it's 4k damage is because at 4k it's essentially a one hit kill, but can't reliably be used against them with confuse traps. But yes, instant death is by design. Anything less and mag invincibility can be abused by setting HP to a certain number. Not all our events feature monsters that one hit kill by the way, you have to realize easter is one of our hardest events (if not the hardest). As Vel said, these challenges are really less about gear (to a certain extent, you'll still need some essentials and a high level) and more about knowledge of spawns, knowledge of the game and reaction times. Freeze and confuse traps are free to get, and those are still some of the best ways to deal with these types of mobs. Combine that with a ranger with a grave digger (not hard to get either) and you got your team some good odds to kill them. Twin Cyclone for hunters is also a very good option. We also make sure with all our enemies that it's not essential to own 80 hit weapons to thrive, and that there's always at least one way to kill them. That said, obviously I can't guarantee you won't die a few times. And even the best players here still die every now and then from the buffed sinows. But that's okay. Like others said, no pain no gain Either way, it's alright if we have different opinions. I hope you enjoy your time here regardless. And like I said before, the upcoming content will be beneficial for everyone regardless of participation.
  2. 2 likes
    HoD1-2 aren't that hard at all for geared ppl tbh. even for middle level players its still easy if they have decent teamwork. and we are not planning to make quest with wall of enemies to raise the difficulty. nor make easier to hunt certain items obviously. Without 1hko things or things that lead you death with mistake, this game is too easy especially as endgame-contents as magic said. since FO can spam resta with Paragon/Skyfall, Mag invincible and buffed range moon/reverser. If you've played end-content in other games, you can find there are lots of crazy contents with ridiculous difficulty but worth challenging. not only MMOs. Gear is not the biggest problem (still important factor, but easier to reach decent endgame-gear compared to vanilla or so) to clear harder quest efficiently, the more important is teamwork and player skill. most of the problem you pointed out is mostly player's skill issue tbh. and its avoidable obvisouly. if ppl wants to clear certain content seriously, they can check video on youtube, build a plan to clear, make effort to get better gear, repeat try and fail to reach the goal etc (and I don't hesistate to post tips once its released). and this is what you'll be required to clear harder contents in ANY game. also 'Lost Soul Ripper' and 'Mines Offensive [Easter]' are doable with 2P within 15-20mins and theres video on youtube. If you remember when 'Toward the Final Destination' has been implemented, it WAS looked impossible to clear but players found a way to clear eventually. and finally its doable with 2P within 16mins. 'Walking through Flame' was designed for 4P and estimate clear time was 30mins+, but doable within 15mins. No one has thought 'Blink of Oblivion' is doable with 2P 11`xx till old BoO TA event starts. 'The Eternal Age's secret Epsi Challenge was considered impossible to complete 100 kills, but we achieved it. what I want to say is ppl could learn and get better eventually. It includes your player skill/gear. Eitherway, we promise you the content will be cool and worth playing for everyone in some way, not only for perfect geared players with 100% teamwork. no worries, stay tuned.
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