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Everything posted by Rsnemesis
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This post is just a rant of how I feel about 'Orb of Illusions' drop rate. Mainly, I farm solo. As a solo player, I have issues with farming out this item for many reasons. I am in no way against farming with other players, but I rarely get the opportunity to slip my way into a 4 man party. I farm solo, because I do not like to depend on others to help me acquire the items I want. Example: MAX ATTACK (especially ep2) quests or any other quest that is too difficult for 1 player to do on their own. Don't you get bored playing solo? No, I still enjoy the game just as much as when in a party. I do not have to talk as much or at all, and I get to dive through maps as quickly as possible, as time is of the essence. I have met and played with about 6 generations of players, as people get burned out of a game that is very linear and quit. I have learned to become a solo player because once you become dependent on others for help, after time they disappear to never return and you are right back where you started. With these things said, I do not spend a ton of time playing this game like I used to. This item gives me a headache to farm out, based on the monster's abilities to one shot, and not being able to get to a reasonable amount of Mericarol spawns without a party at hand. Even if I had a party, 3 of 4 party members can still get a 'ORB OF ILLUSIONS' and is worth around 27 DTS roughly at the time of this post and I'm not forking over that much for an item that is just to change an item's appearance. This item improves gameplay by 0% and is purely for aesthetics. This type of drop rate related for 'D-VIRUS LAUNCHER' (1/1927) is understandable because it brings an enhancement to gameplay as it is a strong weapon. I would understand the drop rate if ORB OF ILLUSIONS actually gave my gameplay an advantage. My method to farming ORB OF ILLUSIONS is on WHITILL, running "Defend the Main Room" on Episode 2 with FO. The quest spawns 2 Mericarol on the 3rd wave, yielding 2/1575 chance to drop on 2x. I have used this method for any item I need from mainly ILL GIL, 2 Mericarol and 1 Epsilon for a random side bonus. At a certain point, the room is unclearable without dying multiple times as a solo player, so I usually /lobby at wave 4 and repeat until I get the drop I want to obtain. I enjoy this grind, as it slims down the mobs I do not care wasting time with, and running a full quest like Weather Effects is not in my interest. I have tried to switch it up on PURPLENUM, and run something easy like Weather Effects, but it is still not the best mathematically. As per the post 'MONSTER COUNT', the quest 'MAX ATTACK S' only yields 15 Mericarol, and my personal solo method yields 40 an hour. As WHITILL, this is a complete waste of my time running MAX ATTACK S, so I could farm it on PURPLENUM with a party. As stated above, I am a solo player mainly. If the mob was something that I could farm decently, using my peak potential, without potentially getting one hit K.O, I would do it happily. Here is some math I did to justify my statements for my method of farming. WHITILL, Episode 2, Mericarol, ORB OF ILLUSIONS, 1/1,575.4 drop rate on 2x multiplier. 3 minutes per run, 2 Mericarol killed. 60 minutes per hour, 40 Mericarol killed. 2/1575=0.13% every 3 minutes 40/1575=2.54% every hour As a solo player, this is barbaric. I get migraines from farming this. I need about 8 ORB OF ILLUSIONS or more, and this drop rate is unreal for a solo player. I have farmed out 4 PGF solo so I am not new to doing things the hard way. I enjoy this method of farming for other items, but not for this extensive amount of time spent, for a new look to my equipment. I have done well over 200 runs and still nothing. That's about 10 hours of gameplay so far, just hunting this one item to not drop. I have gotten 4 YAMIGARASU from ILL GIL, 1 PSYCHO WAND from DEL LILLY, and 2 photon drops from Mericarol alongside multiple materials/lv.30 techs. Like I said before, I am not against farming with a party, but I cannot obtain it as a solo player without burning every last brain cell and fuel for wanting to play PSOBB. I log in to figure out what item I want to hunt, and it always comes back to ORB OF ILLUSIONS. I try and try again, remembering that 10 hours have been spent on this farm alone only to remember my drop rate is considerably impossible. I think that the drop rate needs to be reconsidered based on the current daily average for the player base. I see good amounts of solo players, and I see a few groups here and there. For the 4 group cliques, this drop rate is fine, as they hold the advantage mathematically. I log in most days and only go solo if I do not know anyone online or know they want to hunt something else that will take up my time. I do not enjoy spending a majority of my time hunting ORB OF ILLUSIONS at this drop rate. Yes, I willingly do what I want in the game with my time. As I think about the other side of the fence, I understand a possible ideology to have something with an absurd drop rate like this in the game to get people to play more on their server. That is a respectable outlook as an owner of a PSOBB server. Which is risky, for players of my kind. Why this item has such a low drop rate, I do not understand outside of the possible ideology I talk about. Maybe it is to boost the economy, there can be multiple outlooks on that. I will continue to hunt this item in groups and solo, but this is just something to consider. Possible things to actively combat this issue: Make the ORB OF ILLUSIONS higher drop rate, as it gives 0% enhancement to gameplay Make the ORB OF ILLUSIONS the same drop rate, and give the items formed with it enhanced gameplay. Make the ORB OF ILLUSIONS drop from a boss, probably OLGA, at a calculated drop rate, giving solo players a chance at getting it easier. Make the ORB OF ILLUSIONS drop from 1 or 2 other selected more commonly found monsters other than the Mericarol type, if kept at a 0% enhancement to gameplay, at a lower drop rate. Make the ORB OF ILLUSIONS lower drop rate, and give the items formed with it enhance gameplay, drop from other select more commonly found monsters other than the Mericarol type. If the ORB OF ILLUSIONS will make a return to an easier boss, like it was dropped previously from GAL GRYPHON (I think, I was not here for the event), then that is acceptable and I will wait for the event to return and mass farm it all event long. As always, I wish to hear the communities feedback for off-season drop rates. I wish to have fun in the game again, and have equal opportunities across the board for the solo players, 4-man party cliques, and groups alike. Cheers -Rsnemesis
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Primal Nexus Farming Guide My 100th post has to be a guide, of course. Like I always state in my guides, this is mainly for new players or solo players looking to get their hands on new gear at a quick rate. ***The main objective is to always single out the monster you need at the greatest amount possible under a specified time frame.*** These calculations are based on my averages. Quest: Lost Soul Blade on PINKAL. Primal Nexus Roughly 6 minute run 10 runs per hour 3x on Happy Hour - 31/1300 Per 1 run = 2.39% 23.85% an Hour 2x on Normal - 31/1950 Per 1 run = 1.59% 15.9% an Hour *Side Bonus!* IMMORTAL/HP 3x on Happy Hour = 8/226 per 1 run -3.54% Per hour = 35.4% 2x on Normal - 8/338 Per 1 run 2.37% Per 1 Hour = 23.67% In this video, I demonstrate how I farm this item using this method. /Lobby right where I stop. Rinse and repeat until you get your Primal Nexus. As always, Happy Hunting!
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Here are some items I am selling For inquiries about an item, send a private message instead of posting. Thank you. Accepting DTS/PDS/PTS DEATH CANNON [0/45/0/0|0] EXCALIBUR [100/0/0/100|80] EXCALIBUR [0/80/0/80|80] GLIDE DIVINE X [15/0/0/25|0] [untekked] GLIDE DIVINE X [25/0/0/10|0] [untekked] TWIN PALLASCH [0/0/35/30|0] [untekked] DEATH REAPER [0/20/30/0|0] [untekked] DEATH REAPER [0/0/35/0|0] DEATH REAPER [0/20/0/0|0] DEATH REAPER [40/0/0/30|0] DEATH REAPER [0/0/0/35|0] DEATH REAPER [25/0/0/35|0] [untekked] DEATH REAPER [35/0/0/25|0] [untekked] KITETSU [45/20/0/0|0] [untekked] STORMRENDER [0/0/0/0|0] JUDGEMENT BLADE [40/0/0/0|0] JUDGEMENT BLADE [40/0/0/40|0] PLANET EATER +165 [0/0/0/35|0] YAMIGARASU [0/0/0/30|0] [untekked] YAMIGARASU [0/20/0/0|0] [untekked] YAMIGARASU [0/40/35/0|0] DESERT EAGLE [0/0/15/15|0] DESERT EAGLE [25/0/0/30|0] PSYCHO WAND [50/0/40/40|0] Diska +4 [Shadow] [0/0/0/0|50] Sawcer +3 [Charge] [5/0/0/0|40] Arms +3 [Shadow] [0/5/0/0|30] Arms +3 [Shadow] [0/5/0/0|30] NINJA SUIT [slots: 1 / def: 0 / evp: 0] NINJA SUIT [slots: 4 / def: 0 / evp: 0] NINJA SUIT [slots: 0 / def: 0 / evp: 0] CATACLYSM SHIELD [def: 0 / evp: 0] Gifoie LV20 disk Gifoie LV20 disk Razonde LV20 disk Gifoie LV20 disk Zalure LV20 disk Gifoie LV20 disk Gifoie LV20 disk Resta LV20 disk Grants LV20 disk Rabarta LV20 disk Rabarta LV20 disk Rabarta LV20 disk Megid LV20 disk Razonde LV20 disk Anti LV7 disk Anti LV7 disk Rafoie LV15 disk Resta LV15 disk Zalure LV15 disk Gizonde LV15 disk Jellen LV15 disk Rabarta LV15 disk Rafoie LV15 disk Rabarta LV15 disk Gibarta LV20 disk Rafoie LV20 disk Razonde LV20 disk Gizonde LV20 disk Resta LV30 disk Resta LV30 disk Deband LV30 disk Resta LV30 disk Resta LV30 disk Deband LV30 disk Resta LV30 disk Shifta LV30 disk Deband LV30 disk Deband LV30 disk Jellen LV30 disk Jellen LV30 disk Resta LV30 disk Resta LV30 disk Resta LV30 disk Resta LV30 disk
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Don't get me wrong, I love that you took the time to post a video in addition to the guide. It is very helpful. I am just talking in regards to the new players who do not use the invincibility triggers or did not know about it, because I never thought of it. I personally just end up getting killed by Baranz I am not new but have never forced an invincibility trigger but I would like to try it sometime as it seems very useful. I also most likely get destroyed from mainly using the action bar instead of the technique window menu. Thank you for exposing the community to amazing tips and tricks.
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Baranz are a pain in the ass in large amounts and provide an even higher death probability alone or even paired with other monsters. I do like the idea of farming DVL and other Baranz related items through this method, though. My method is based on simplicity and consistency. There are a lot of mobs in the way here, that have an even higher potential to kill you and ruin the time frame I talk about here. The amount of times you come close to death shows this. In comparison, it is less likely to die by a Sinow Blue. "***The main objective is to always single out the monster you need at the greatest amount possible under a specified time frame.***"
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Just follow the guide and you'll be able to make the mage you need.
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Out of all the places a crate could drop, especially on solo.
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About Item Readers & Destiny Reader (Beta)
Rsnemesis replied to Magic's topic in News & Announcements
Two features that could be added to this Destiny Reader would be improvements in my opinion. -Sound that plays when a rare item drops For quests with large amounts of enemies, I do not have much time to scan the list. Hearing a sound would be great for when my eyes are glued to the game client window. Knowing that only 50 items can be on the floor at one time, if a rare item drops and I do not realize it, then it could disappear. This would be catastrophic for big named items. This feature is not a huge improvement, but it is nice to have an alert. It takes up few bits of time to look at the list and make sure I did not miss anything while fighting. -Filter System that shows items by categories or a manual input sorting list. I understand that as items drop, they go downward on the list. I find items like Meseta, blue armors, and orange weapons, are just a clog in the list of things I have to scan for. Seeing my personalized filtered items, I could then make the reader window a lot smaller and I can play in full screen again. Because there are so many things I have to look at, I play like this. I wish to hear the communities feedback on these ideas. Please feel free to put your input into a reply on this post. -
Satisfied with todays Happy Hour loving Primal Nexus.
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Hello, some of you may know me, or some of you may not. I took a break from the game for a while but i am back to get my hands on the new items that were introduced while i was away. If anyone wants to go hunt and do the daily quests together let me know. Below this post will be a list of my character names that i play on. If you see me online then let me know you wanna go hunt! Cheers -Rsnemesis
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20% not that much of a difference but thank you for correcting me. The database 'description' tab cuts off and could not confirm.
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Has a built in immortal/battle, definitely good for my FO activities.
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I've been playing a fair amount of Super Mario lately and i fancy these Bob-ombs.
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Got a nice little surprise before bed
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In addition to this post, I propose a similar method to what Shisui has here. I am posting this for people who wish to have a different set of Photon Blasts. We will be following Shisui's method up until a certain point. Step 1: Start on a Bluefull Ramarl. Mag: 0DEF 0DEX 0POW 0MIND Feed the mag x19 Antidotes, bank it, and then feed 1 last Antidote. Your mag will evolve into a Kalki and obtain the Photon Blast 'Estlla' Step 2: Feed your Kalki with 4 Antiparalysis then reload Blocks. (to lose defense points) Step 3: Feed the Kalki Antidotes until LV35. Your mag will evolve into a Mitra and obtain the Photon Blast 'Pilla' Step 4: Feed the Mitra Antidotes until it reaches LV50 Your mag will evolve into a Kaitabha and obtain the Photon Blast 'Mylla & Youlla'. Step 5: Switch to a Hunewearl of the Bluefull SectionID. Feed the Kaitabha Dimates until you reach LV85. Your mag will evolve into a Kama. Step 6: Feed the Kama with Dimates until LV100. You are now free to make a Tellusis or Gael Giel now.
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It is mine... ALL MIIIIIIINE!!
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This is a guide for hunting Dark Matter. (I know this is not a new guide for a lot of the advanced players, but I like to enlighten the newer players and help them get some insight on the easier advanced items to hunt.) I hunt on a Fonewearl with the Yellowboze Section ID. --The objective here is to kill as many Ill Gill as possible within a time period.-- Quick Maths! (These are my averages) 11 Ill Gill per 3 minutes 33 Ill Gill per 10 minutes 198 Ill Gill per 60 minutes Drop Rate: 1/787.685 Weapons (These are optional but do help speed up your kill count per hour!)
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Welcome to Destiny
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My first ever Phantasmal Crate
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Here's how the anniversary event went for me...
Rsnemesis replied to JanenbaDMS's topic in Off Topic
OOF! That all 0 Planet Eater -
This server has a lot to offer! if you see me in game give me a shout