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Mylandra

Server Q&A

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I'd also like to clarify that, if we are ever taken down, give up on the project, or for any other reason Destiny dies, the entire server code and tools will be made open source and publicly available for everyone to download and compile their own servers from (including our tool to add items).

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So what kind of things can be added? i mean, i love the idea of a new difficulty, and would totally donate to the idea, but what about expansion? Right now custom items can be added and custom stats can be set for enemy's but can custom enemy's be added? would an infernal difficulty (or whatever its called) have like a super baranz and new bosses and stuff? I like that you guys are clear on your intentions but i would love to hear more and more about the plans and ideas. 

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38 minutes ago, flamingdratini said:

So what kind of things can be added? i mean, i love the idea of a new difficulty, and would totally donate to the idea, but what about expansion? Right now custom items can be added and custom stats can be set for enemy's but can custom enemy's be added? would an infernal difficulty (or whatever its called) have like a super baranz and new bosses and stuff? I like that you guys are clear on your intentions but i would love to hear more and more about the plans and ideas. 

I'm afraid we can't say much right now, except that we're working really hard behind the scenes to make this a reality. From time to time we'll release new info though so keep an eye on the forums and our youtube channel!

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13 hours ago, flamingdratini said:

So what kind of things can be added? i mean, i love the idea of a new difficulty, and would totally donate to the idea, but what about expansion? Right now custom items can be added and custom stats can be set for enemy's but can custom enemy's be added? would an infernal difficulty (or whatever its called) have like a super baranz and new bosses and stuff? I like that you guys are clear on your intentions but i would love to hear more and more about the plans and ideas. 

New enemies are unlikely to be added as part of the new difficulty. If some are ever added, it would be as part of an independant change.

Tweaking enemy AI, giving enemies new skills or changing them slightly, increasing their stats a little, making them faster, increasing range on ranged attacks, making them more reactive (especially bosses), changing their skins are things that will be given thought. Now, of course, it doesn't mean all of them are going to be done for every monster on day one of release. Also, things still need to have consistency and not become impossible to go through. If you are going to give boomas laser beams alongside rocket barrages and gravity bombs, people are going to find that funny at first, but will start raging and ditch the new difficulty the next day lol

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